Khalid PYR
Among every generation, a warrior elevates himself above his peers and foes; They seem to be able to alter the destiny of the world themselves. Often given the name Khalid, after a legendary leader of old, these individuals are celebrated for the piety and skill. Their travels and travails are told endlessly around the campfire with the reverent tones of those that speak of living legends.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Shuja PYR |
Advances to: | |
Cost: | 78 |
HP: | 82 |
Movement: | 5 |
XP: | 200 |
Level: | 4 |
Alignment: | lawful |
ID | Khalid pyr |
Abilities: |
Attacks (damage - count)
long sword melee | 11 - 4 blade | marksman | |
shield bash melee | 12 - 3 impact | slows |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Hills | 2 | 60% | |
Mountains | 3 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |